Themenastics
Look at You, You Big Silly, Says ‘Assassin’s Creed 3’

Assassin's Creed 3 is an enormous, beautifully rendered sandbox game designed to kick sand in your face.

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Still Life: The Portrait of Time in ‘Boyhood’

Boyhood sets itself the daunting task of reflecting the breadth of a human adolescence, but it instead reveals that it is in life's minutia that we find the most meaning.

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The Upside of No-See Me: Invisibility and ‘Buffy, the Vampire Slayer’

For Buffy, turning invisible allows her to indulge all her worst impulses; but in doing so, she realizes that she is not embracing life, but fleeing it.

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It’s Not Easy Seeking Green: My Muppet Show

My Muppet Show is the Orpheus myth. You just have to swap out Orpheus for me; Eurydice for a frog; a lyre for a cartoon banjo; and Hades for the iTunes store.

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The Persistence of Mockery: Garfield and Surrealism

Goofing around with Garfield on The Garfield Randomiser and Garfield Minus Garfield evokes the poetic Surrealism that arose from Dadism.

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In the Shadow of the Shadow of the Bat

It's common knowledge that the 'best' superhero is the one in cape and cowl. And that's true. It's just not the one you think.

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‘Anchorman’s’ Ron Burgundy: The Man, The Myth, the Media

Anchorman 2 is bigger, bolder, brasher and more bizarre than its antecedent, but it also gives a pertinent critique of the medium it has chosen to satirise.

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‘LOST’ and Found: Mystery Boxes and Pleasure Domes

LOST arrived with the thunderous roar of exploding fuselage. It cut wildly through pop-culture stereotypes, and then left its fans lost and bewildered amidst the wreckage.

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Blood, Bugs and Gore: ‘Gears of War 2’, Postpartum Edition

Gears of War is not about narrative. It's about gut instinct. Pure, primal, primitive emotion. It paints on a big canvas, and uses thick brushstrokes, but the result is an unfiltered, expressionistic roar. It's just like a newborn baby.

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How the Time Lords Invented TV: 50 Years of Doctor Who

Like television itself, Doctor Who has consistently confronted limitation with ingenuity, cancelation with rebirth, constraint with transcendence.

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‘Beyond Good & Evil’, Beyond Art & Not-Art

Culture, civility, and empathy. When crafted with the elegance and care of Beyond Good & Evil, videogames exceed every arbitrary 'requirement' for Art demanded by those who would deny them worth.

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A Man of Steel That Sinks Like Lead

Turning Superman into the übermensch, standing above humanity, espousing a new moral dictum in which 'might makes right', is a contradiction of the film's own logic, and a gross violation of the principles he has traditionally fought to protect.

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Bees and Birds and Bluths, Oh My…: ‘Arrested Development’ Season 4

Torn apart, but narratively stitched back together through the affection of its fans and creators, the Bluths and Arrested Development hang suspended in a moment of disrepair, the beating heart of their sorrow exposed, but yearning always to reconnect.

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