Paul Risker

Paul Risker is a UK based freelance film and arts critic. Alongside editing, he also serves as the interview and festival editor for Mise-en-scène: The Journal of Film & Visual Narration (MSJ), the official film studies journal of Kwantlen Polytechnic University. He contributes to various online publications including: Little White Lies, Flux, FrightFest, Weng’s Chop and Aesthetica Magazine. Follow him on Twitter @PaulRisker

Features // 11 Articles
Columns // 1 Articles
Reviews // 19 Articles
Blogs // 1 Articles

Mark Cousins, Director of 'Stockholm My Love', on Art and Compassion | 20 Jun 2017 // 9:00 PM

"Often for reasons of anxiety or fear, or lack of money, we don’t feel fully alive and so that’s what art tries to do."

Netflix Mystery 'Shimmer Lake' Opens Up a Conversation About the New World of Film | 14 Jun 2017 // 9:00 PM

"Studios are not making these types of movies anymore... and so places like Netflix, Amazon, Hulu and YouTube Red are coming in and filling the void," says Footprint Features CEO, Adam Saunders.


In Conversational Orbit of 'God's Planet' With Owen Gingerich | 8 Feb 2015 // 9:15 PM

Religion and science, two of the great cathedrals of knowledge, are often perceived as being in a state of conflict with one another. Gingerich is of the mind that the two cannot be separated.


'Berlin Syndrome' and the Struggle of Civilising the Antisocial | 5 Jun 2017 // 6:30 AM

Director Cate Shortland assuredly rides along on her protagonist's raw desperation, crafting a nightmarish and visceral experience off-centre of mainstream filmmaking.

'Paterson' and the Role of the Silent Artist | 1 Jun 2017 // 5:30 AM

Paterson uses poetry as an outlet of expression that can be pursued in the confines of his small boat upon the ocean.


'The Chamber' Keeps the Drama and Suspense Going | 27 Mar 2017 // 4:30 AM

The Chamber is the filmic equivalent of a fairground ride, the stimulation of emotion over ideas.

//Mixed media

'Knee Deep' Has a Great Setting That Ruins the Game

// Moving Pixels

"Knee Deep's elaborate stage isn't meant to convey a sense of spatial reality, it's really just a mechanism for cool scene transitions. And boy are they cool.

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