In 'Duskers', Knowledge Is the Most Important Resource of All | 24 May 2016 // 3:45 AM
There are no good choices in Duskers, as the game constantly forces you to work with limited resources and, more importantly, with limited knowledge.
'The Minims' Frustrates Rather Than Charms | 12 May 2016 // 3:00 AM
I’m glad The Minims exists, though unfortunately I can’t say that I enjoyed my time with it.
Both Flesh and Not | 14 Jun 2016 // 2:21 AM
In a sense, the player and the game are two parts of one unit. Physical meets digital, and flesh meets pixels.
Unwinnable: Games About Anxiety | 1 Jun 2016 // 3:10 AM
Winning isn’t the point of these games, as there’s no simple way to “win” against anxiety.