G. Christopher Williams
Image: G. Christopher Williams
PopMatters Multimedia Editor

G. Christopher Williams is a Professor of English at the University of Wisconsin-Stevens Point. He posts his weekly contribution to the Moving Pixels blog at PopMatters every Wednesday. Besides also serving as Multimedia Editor at PopMatters and writing at his own blog, 8-bit confessional, he has also published essays in journals like Film Criticism, PostScript, and the Popular Culture Review. You can drop him a line with that old fashioned thing called e-mail at [email protected] or tweet at his newly opened Twitter account, @GChrisWilliams.

Features // 7 Articles
Columns // 34 Articles
Reviews // 176 Articles
Blogs // 538 Articles
//Features

'Playboy' and the End of Nudity | 26 Oct 2015 // 8:00 PM

Whatever one thinks of Playboy, the idea that more amateurishly produced Internet pornography has become the norm is troubling, particularly from an aesthetic perspective.

Bettie Page, Dead Since 1957 | 15 Dec 2008 // 1:59 PM

What might be remembered of the life of a woman who was long ago replaced by her own representation?

//Columns

The Dangers of Playing in Unfinished Houses: Considering Early Access Video Games | 16 Aug 2016 // 8:30 PM

Playing a game in its alpha or beta form is like living in an unfinished house; it's habitable, but some things seem off or don't work or might get better (or worse).

In Episodic Games, Space Should Matter More Than Time | 22 Jun 2016 // 8:30 PM

The most successful episodic games have mimicked television episodes. What could a purely game-like "episode" look like, though?

//Reviews

The Moral Morass of Playing 'Beholder' | 30 Nov 2016 // 2:00 AM

Beholder shows the disasters that can come from, perhaps, being too compassionate within the context of a totalitarian state.

'Small Radios Big Televisions': Small Game Short Review | 22 Nov 2016 // 2:49 AM

Games like Jazzpunk make me laugh and make me think. Small Radios Big Televisions just reminds me of staring into a lava lamp for a couple of hours.

//Blogs

Emerging from My Hiatus from Big Budget Games | 7 Dec 2016 // 2:00 AM

I'd gotten burned out on scope and maybe on spectacle in video games, but I think it's time to return to bigger worlds to conquer.

Best of the Moving Pixels Podcast: Storytelling in War Games | 5 Dec 2016 // 2:00 AM

Conflict is necessary for storytelling, and video games have often used one of the most overt representations of conflict possible to tell their tales, the battlefield.

//Mixed media
//Blogs

Here Comes the Bloom: Timothy Bloom Takes Hip-Hop to the Sock-Hop

// Sound Affects

"More sock-hop than hip-hop, soulster Timothy Bloom does a stunning '50s revamp on contemporary R&B.

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