Call for Essays About Any Aspect of Popular Culture, Present or Past

G. Christopher Williams
Image: G. Christopher Williams
PopMatters Multimedia Editor

G. Christopher Williams is a Professor of English at the University of Wisconsin-Stevens Point.  He posts his weekly contribution to the Moving Pixels blog at PopMatters every Wednesday.  Besides also serving as Multimedia Editor at PopMatters and writing at his own blog, 8-bit confessional, he has also published essays in journals like Film Criticism, PostScript, and the Popular Culture Review.  You won’t find him on Twitter, but you can drop him a line with that old fashioned thing called e-mail at williams@popmatters.com.


Features

Monday, December 15 2008

Bettie Page, Dead Since 1957

What might be remembered of the life of a woman who was long ago replaced by her own representation?


Wednesday, June 4 2008

Wizards & Words: An Interview with Patrick Rothfuss

Author Patrick Rothfuss talks to PopMatters about the pivotal role of language in magic, the structure of storytelling, and the role of fantasy in contemporary fiction.


Wednesday, April 23 2008

Painfully Masculine: An Interview with Benjamin Percy

With the rise of the metrosexual and the fall of the patriarchal society, some men, lost in a gray zone, compensate by joining Gold’s Gym, screaming at Packers games, and driving big-ass Hummers


Wednesday, September 19 2007

Super Columbine Massacre RPG!: Can a Historic Event Be Examined Seriously By a Video Game?

Unlike more passive forms of art that largely require the participation of viewers as interpreters and observers of their subject matter, video games raise thorny questions about "viewing" content, since the action of a player is more directly participatory for the audience.


Thursday, March 29 2007

The Death of Jean Baudrillard Did Not Take Place

The controversial French philosopher's legacy has been tarnished by reductionist readings of his work, generated precisely by the tendencies of the mass media he sought to illuminate.


Columns

Tuesday, April 22 2014

The New Puritanism, or, Some Troubling Tendencies in Video Game Criticism

Is the role of the video game critic to protect us from that which we may find offensive?


Tuesday, February 18 2014

Tick, Tick, Tick: The Temporal Cost of Free-to-Play Gaming

Free-to-play game developers are playing a game of their own. The object of that game is to gain ownership of your time.


Monday, January 6 2014

We're Not Computers, We're Physical

The Room understands that we are gamers, geeks who like to look at a thing, take it apart, and figure out how it works. We aren't mere computers.


Tuesday, October 15 2013

'Grand Theft Auto': The Game with Plenty to Say

If Grand Theft Auto has nothing to say, as the participants of Slate's recent Culture Gabfest purport, then they must be playing with the sound turned down.


Thursday, August 22 2013

Fountains of Youth and the Undying Baby Boomers

"I expected a monster to greet me at the dias; a foe of unimaginable strength. But when I entered the castle and saw my father -- the king -- sitting atop the dias with goblet in hand, I knew all was lost. He would never die... and I would never be heir."


Reviews

Wednesday, September 17 2014

'Runers': What's My Motivation?

Shoot better and better and better. Then, shoot some more.


Wednesday, July 23 2014

'Wayward Manor' Is a Bit Insubstantial

Neil Gaiman wrote a video game.


Monday, June 16 2014

'Richard & Alice': Quiet, Bleak, but Well Written

Richard & Alice spins out its morose themes with skill in a fittingly moody atmosphere. The drawback is the slow pace of the puzzles.


Sunday, June 8 2014

'Among the Sleep': So Much Promise, So Little Payoff

Horror is evoked in games by making the player feel helpless, and who is more helpless than a toddler?


Wednesday, April 2 2014

'Year Walk': Rituals and Resolutions

Year Walk ritualizes the acts of exploration, gathering data, and solving puzzles because it recognizes that within those acts lie the ability to lay bare meaning and significance.


DmC: Devil May Cry [31.Jan.13]
Sleeping Dogs [13.Sep.12]
The Sims 3: Pets [22.Nov.11]
Dark Souls [30.Oct.11]
Frantic Frigates [1.Sep.11]
Wii Play: Motion [27.Jun.11]
DodoGo! Robo [18.May.11]
Mario Sports Mix [24.Feb.11]
Alpha Protocol [3.Jun.10]
Alan Wake [16.May.10]
Bioshock 2 [11.Mar.10]
No More Heroes 2 [18.Feb.10]
The Saboteur [7.Jan.10]
Wet [24.Sep.09]
Majesty 2 [15.Sep.09]
Prototype [9.Aug.09]
The Godfather II [16.Apr.09]
SimAnimals [26.Feb.09]
Prince of Persia [22.Jan.09]
Quantum of Solace [11.Dec.08]
Saints Row 2 [30.Oct.08]
Lego Batman [16.Oct.08]
Too Human [14.Oct.08]
Order Up! [26.Aug.08]
Devil May Cry 4 [27.Mar.08]
Turok [2.Mar.08]
Endless Ocean [12.Feb.08]
Assassins Creed [6.Jan.08]
Conan [15.Nov.07]
Stranglehold [11.Oct.07]
Tenchu Z [5.Aug.07]
Made Man [24.May.07]
Def Jam: Icon [12.Apr.07]
Ghost Rider [29.Mar.07]
Saints Row [11.Feb.07]
The Sopranos [30.Nov.06]
Bully [7.Nov.06]
Scarface [26.Oct.06]
Advent Rising [21.Jul.05]
The Strangerhood [1.Mar.05]
The Bard's Tale [30.Nov.04]
Bush Shoot-Out! [16.Nov.04]
Zoo Tycoon 2 [19.Oct.04]
Spider-Man 2 [6.Oct.04]
City of Heroes [20.Apr.04]
Mafia [23.Mar.04]
The Movies [31.Dec.94]
Kingdom Hearts II [31.Dec.94]
City of Villains [31.Dec.94]
Still Life [31.Dec.94]
The Godfather [31.Dec.94]
Fantastic 4 [31.Dec.94]
Graffiti Kingdom [31.Dec.94]

Blogs

Monday, September 15 2014

Moving Pixels Podcast: Little Money, Little Games

This week we discuss three indie releases that are available for free on PC, including Serena, Glitchhikers, and A Dark Room.


Wednesday, September 10 2014

Less Is Much, Much More: Making Do in 'Dead Rising 3'

Time and efficiency are most often the factor that creates tension in a zombie story, which is about when you will be overwhelmed and then if you have enough time to prepare to do something about it. So where is the source of tension in Dead Rising 3?


Monday, September 8 2014

Moving Pixels Podcast: Transitioning to 'Transistor'

We discuss Supergiant Games's follow up to what many critics felt was the best game of 2011, considering if Transistor measures up to the legacy of Bastion.


Wednesday, September 3 2014

The Artist's Medium Is the Rules: The Games of Edmund McMillen

Ironically, the rules of McMillen's games are about creating situations in which players are confronted with their own foolish tendencies to follow the rules without thinking about them.


Wednesday, August 27 2014

Losing to Win: 'Spec Ops' and Tragedy in Video Games

The idea of a video game character that suffers a general decline seems counter to the way in which games are designed. Who wants to get less capable as a character as they progress?


Horror with Friends (Moving Pixels) [30.Jul.14]
The Curious Scruples of Aiden Pearce (Moving Pixels) [25.Jun.14]
Worshiping at the Altar of 'Smite' (Moving Pixels) [18.Jun.14]
On Having Caught 'Em All (Moving Pixels) [11.Jun.14]
I Am the Tank (Moving Pixels) [4.Jun.14]
A Girl and Her Sword (Moving Pixels) [28.May.14]
Grand Theft HBO (Moving Pixels) [18.Sep.13]
'Space Lawyer', a Novel by L.B. Jeffries (Moving Pixels) [23.Jul.13]
The Pace of the Game (Moving Pixels) [25.Jun.13]
A Cleaner, More Hygienic Apocalypse (Moving Pixels) [14.May.13]
Putting My Girl Back Together Again (Moving Pixels) [7.May.13]
Soft Core Gaming (Moving Pixels) [16.Apr.13]
Watching People Watching People Play (Moving Pixels) [26.Mar.13]
“Why Is She So Feminine?” (Moving Pixels) [5.Mar.13]
A Strategy for Dying (Moving Pixels) [29.Jan.13]
Thinking About 'Cunt' (Moving Pixels) [25.Sep.12]
Brevity, Death, and Replay Value (Moving Pixels) [18.Sep.12]
Moving Pixels Podcast: X-ploring 'X-Com' (Moving Pixels) [19.Aug.12]
U Mad? (Moving Pixels) [31.Jul.12]
I Admire Your Ability to Lose (Moving Pixels) [17.Jul.12]
Defending Lara (Moving Pixels) [10.Jul.12]
The Body of the Barbarian (Moving Pixels) [26.Jun.12]
Moving Pixels Podcast: The Return of Payne (Moving Pixels) [17.Jun.12]
Alan Wake's Women (Moving Pixels) [5.Jun.12]
Like 'Doom', In Heels (Moving Pixels) [15.May.12]
The End of the Adventure Game (Moving Pixels) [8.May.12]
Little Naked Men in Hats (Moving Pixels) [1.May.12]
My Most Hated Video Game Foe: Fire (Moving Pixels) [17.Apr.12]
The Limits of Retro Gaming Experiences (Moving Pixels) [10.Apr.12]
Death of a Quarian (Moving Pixels) [27.Mar.12]
Machismo and 'Mass Effect' (Moving Pixels) [20.Mar.12]
Big Games and Little Boys (Moving Pixels) [31.Jan.12]
Moving Pixels Podcast: Grand Theft Stupid? (Moving Pixels) [29.Jan.12]
Requiem for a Tiny Internet (Moving Pixels) [10.Jan.12]
The Problem of the Female Gangster (Moving Pixels) [13.Dec.11]
A Holiday Season Awash in Competence (Moving Pixels) [29.Nov.11]
Batman and “Bitches” (Moving Pixels) [8.Nov.11]
Moving Pixels Podcast: The End of the War (Moving Pixels) [30.Oct.11]
Moving Pixels Podcast: What Makes a Gamer? (Moving Pixels) [23.Oct.11]
A Quiet Start Screen Speaks Volumes (Moving Pixels) [11.Oct.11]
Moving Pixels Podcast: Fun, Sun, Zombies (Moving Pixels) [9.Oct.11]
Living for the Short Term Grind (Moving Pixels) [4.Oct.11]
Parenting with 'Angry Birds' (Moving Pixels) [13.Sep.11]
'Shadows of the Damned': Punk's Not Dead? (Moving Pixels) [28.Jun.11]
The Best of Thoughtful Gaming Podcasts (Moving Pixels) [7.Jun.11]
'Portal 2' and the Politics of Stupidity (Moving Pixels) [26.Apr.11]
You Had Me at “Invisible Trousers” (Moving Pixels) [15.Mar.11]
'Bulletstorm': Murder by the Numbers (Moving Pixels) [1.Mar.11]
Isaac Clarke: Intergalactic Handyman (Moving Pixels) [8.Feb.11]
Namelessness, Thy Name Is Monkey (Moving Pixels) [1.Feb.11]
The Best Gaming Moments of 2010 (Moving Pixels) [23.Jan.11]
Deadly Premonition (Consuming Consumables) [16.Dec.10]
Moving Pixels Podcast: Exploring New Vegas (Moving Pixels) [12.Dec.10]
Art Academy (Consuming Consumables) [8.Dec.10]
Everybody Wants to Own the World (Moving Pixels) [7.Dec.10]
Mafia II (Consuming Consumables) [5.Dec.10]
Bioshock 2 (Consuming Consumables) [2.Dec.10]
'Fallout', the “To Do” List Simulator (Moving Pixels) [23.Nov.10]
Red Dead Redemption (Consuming Consumables) [23.Nov.10]
'Fallout': The Scrounging Simulator (Moving Pixels) [26.Oct.10]
I Don't Know How to Play (Moving Pixels) [12.Oct.10]
Samus Aran Has Always Been Sexualized (Moving Pixels) [14.Sep.10]
The Name Above the Title (Moving Pixels) [7.Sep.10]
Chun-Li’s Thighs (Moving Pixels) [10.Aug.10]
Brutalizing Children in ‘Limbo’ (Moving Pixels) [3.Aug.10]
Moving Pixels Podcast: Max Payne in Love (Moving Pixels) [2.Aug.10]
Girls Suck at Video Games (Mixed Media) [29.Jul.10]
50 Nintendo Spoilers in 2 Minutes (Mixed Media) [21.Jul.10]
Imitating Intimacy in Video Games (Moving Pixels) [29.Jun.10]
All This Useless Interactivity (Moving Pixels) [22.Jun.10]
The Dastardly Achievement (Moving Pixels) [8.Jun.10]
You Say Apocalypse, I Say Retro Chic (Moving Pixels) [25.May.10]
The Satisfaction of a Switch (Moving Pixels) [18.May.10]
Hamlet: The Video Game (Moving Pixels) [20.Apr.10]
Dr. Horrible's Sing-Along Game (Moving Pixels) [13.Apr.10]
Building a Better Murderer (Moving Pixels) [6.Apr.10]
An Intimate Moment With the Computer (Moving Pixels) [30.Mar.10]
Hippolyta: A Study in Simplicity (Moving Pixels) [23.Mar.10]
Elegance Is a Shotgun (Moving Pixels) [17.Mar.10]
Making a Case for 'Vice' (Moving Pixels) [23.Feb.10]
Assassin's Creed II (Consuming Consumables) [18.Dec.09]
Viva Pinata: Trouble in Paradise (Consuming Consumables) [16.Dec.09]
MySims Agents (Consuming Consumables) [16.Dec.09]
LEGO Rock Band (Consuming Consumables) [6.Dec.09]
Prince of Persia (Consuming Consumables) [3.Dec.09]
Godfather II (Consuming Consumables) [2.Dec.09]
Ms. Pac-Man: Post Feminist Icon (Moving Pixels) [1.Dec.09]
Batman: Arkham Asylum (Consuming Consumables) [30.Nov.09]
Democratizing Dictatorship: Tropico 3 (Moving Pixels) [4.Nov.09]
It's Always More Fun Killing Nazis (Moving Pixels) [26.Aug.09]
Zen and the Art of Playing Video Games (Moving Pixels) [24.Jun.09]
Killing My Avatar, Killing Myself? (Moving Pixels) [28.May.08]
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