Nick Dinicola

Nick Dinicola made it through college with a degree in English, and now applies all his critical thinking skills to video games instead of literature. He reviews games and writes a weekly post for the Moving Pixels blog at PopMatters, and can be heard on the weekly Moving Pixels podcast. More of his reviews, previews, and general thoughts on gaming can be found at

Columns // 39 Articles
Reviews // 139 Articles
Blogs // 381 Articles

The Sanctity of Endings in 'Dark Souls III' | 1 Feb 2017 // 10:00 PM

The Sable Church tells us to work towards the Darkness, yet it also tells us not to let the First Flame go out; it tells us to take the flame for ourselves.

History, Commentary, and Religiosity in 'No Man's Sky' | 28 Nov 2016 // 3:16 AM

The universe of No Man's Sky may be calm, but it’s certainly no utopia.


'Event[0]' Is a Fresh Take on the AI Story | 15 Dec 2016 // 4:10 AM

Event[0] uses the fundamental awkwardness of talking with an AI to dramatic effect.

'Ballistick': Looking for the Most Efficient Kill | 23 Nov 2016 // 3:00 AM

The stick figure killer never looks badass, but you'll feel like a badass playing him, and that’s a much more impressive accomplishment.


'Steep' Loves Its Mountains | 24 Mar 2017 // 4:58 AM

SSX wanted you to fight its mountains, Steep wants you to love its mountains.

'The Last Guardian' Questions Its Fairy Tale Morality | 20 Mar 2017 // 4:25 AM

The Last Guardian shows us the value in questioning our assumptions.

//Mixed media

'The Chamber' Keeps the Drama and Suspense Going

// Short Ends and Leader

"The Chamber is the filmic equivalent of a fairground ride, the stimulation of emotion over ideas.

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