Nick Dinicola

Nick Dinicola made it through college with a degree in English, and now applies all his critical thinking skills to video games instead of literature. He reviews games and writes a weekly post for the Moving Pixels blog at PopMatters, and can be heard on the weekly Moving Pixels podcast. More of his reviews, previews, and general thoughts on gaming can be found at www.gamehounds.net.

Columns // 40 Articles
Reviews // 139 Articles
Blogs // 389 Articles
//Columns

We Write Our Own Ends: Emergent Endings in Gaming | 17 May 2017 // 5:30 AM

There’s no such thing as a premature ending for a video game. There’s only your ending.

The Sanctity of Endings in 'Dark Souls III' | 1 Feb 2017 // 10:00 PM

The Sable Church tells us to work towards the Darkness, yet it also tells us not to let the First Flame go out; it tells us to take the flame for ourselves.

//Reviews

'Event[0]' Is a Fresh Take on the AI Story | 15 Dec 2016 // 4:10 AM

Event[0] uses the fundamental awkwardness of talking with an AI to dramatic effect.

'Ballistick': Looking for the Most Efficient Kill | 23 Nov 2016 // 3:00 AM

The stick figure killer never looks badass, but you'll feel like a badass playing him, and that’s a much more impressive accomplishment.

//Blogs

'Full Throttle: Remastered' Is Both Updated and Dated | 26 May 2017 // 6:00 AM

Full Throttle: Remastered is a game made for people who don't mind pixel hunting -- like we used to play.

'Resident Evil 7: Biohazard' -- You Like to Watch | 24 May 2017 // 7:30 AM

In our role of the spooked cameraman, there’s just enough light to highlight our confinement -- but not enough to highlight the dangers.

//Mixed media
//Blogs

'Full Throttle: Remastered' Is Both Updated and Dated

// Moving Pixels

"Full Throttle: Remastered is a game made for people who don't mind pixel hunting -- like we used to play.

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