Nick Dinicola

Nick Dinicola made it through college with a degree in English, and now applies all his critical thinking skills to video games instead of literature. He reviews games and writes a weekly post for the Moving Pixels blog at PopMatters, and can be heard on the weekly Moving Pixels podcast. More of his reviews, previews, and general thoughts on gaming can be found at www.gamehounds.net.

Columns // 38 Articles
Reviews // 139 Articles
Blogs // 371 Articles
//Columns

History, Commentary, and Religiosity in 'No Man's Sky' | 28 Nov 2016 // 2:16 AM

The universe of No Man's Sky may be calm, but it’s certainly no utopia.

'Inside' the Lie of Ambiguity | 19 Sep 2016 // 8:30 PM

Inside is too literal to be expressionistic, but too vague to be a narrative. It's so ambiguous that it fails to be anything.

//Reviews

'Event[0]' Is a Fresh Take on the AI Story | 15 Dec 2016 // 3:10 AM

Event[0] uses the fundamental awkwardness of talking with an AI to dramatic effect.

'Ballistick': Looking for the Most Efficient Kill | 23 Nov 2016 // 2:00 AM

The stick figure killer never looks badass, but you'll feel like a badass playing him, and that’s a much more impressive accomplishment.

//Blogs

The Delicate and Dangerous AI of ‘event0’ | 13 Jan 2017 // 5:00 AM

Event[0] exposes artificial life as more delicate than our tropes and clichés have led us to believe.

Neat Games I Never Got Around to Writing About: 2016 | 16 Dec 2016 // 5:00 AM

A short list of the games I’ve shortchanged in 2016.

//Mixed media
//Blogs

Playing to Lose: The Tragedy of 'This Is the Police'

// Moving Pixels

"Video gamers are not accustomed to playing to lose.

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