Nick Dinicola

Nick Dinicola made it through college with a degree in English, and now applies all his critical thinking skills to video games instead of literature. He reviews games and writes a weekly post for the Moving Pixels blog at PopMatters, and can be heard on the weekly Moving Pixels podcast. More of his reviews, previews, and general thoughts on gaming can be found at www.gamehounds.net.

Columns // 39 Articles
Reviews // 139 Articles
Blogs // 377 Articles
//Columns

The Sanctity of Endings in 'Dark Souls III' | 1 Feb 2017 // 9:00 PM

The Sable Church tells us to work towards the Darkness, yet it also tells us not to let the First Flame go out; it tells us to take the flame for ourselves.

History, Commentary, and Religiosity in 'No Man's Sky' | 28 Nov 2016 // 2:16 AM

The universe of No Man's Sky may be calm, but it’s certainly no utopia.

//Reviews

'Event[0]' Is a Fresh Take on the AI Story | 15 Dec 2016 // 3:10 AM

Event[0] uses the fundamental awkwardness of talking with an AI to dramatic effect.

'Ballistick': Looking for the Most Efficient Kill | 23 Nov 2016 // 2:00 AM

The stick figure killer never looks badass, but you'll feel like a badass playing him, and that’s a much more impressive accomplishment.

//Blogs

'Fire Emblem Heroes' Is a Bad Crossover | 24 Feb 2017 // 3:33 AM

Fire Emblem Heroes desperately and shamelessly wants to monetize our love for these characters, yet it has no idea why we came to love them in the first place.

Trickle Down Corruption in 'This Is the Police' | 23 Feb 2017 // 2:51 AM

In a world of hitmen, snitches, mobsters, murderers, terrorists, rapists, rioters, bombers, thieves, and serial killers, your greatest enemy is your boss.

//Mixed media
//Blogs

'Fire Emblem Heroes' Is a Bad Crossover

// Moving Pixels

"Fire Emblem Heroes desperately and shamelessly wants to monetize our love for these characters, yet it has no idea why we came to love them in the first place.

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