Eric Kravcik is a recent English graduate facing an economy many of his elders say he should be terrified of. Horror stories aside, he initially enrolled in the Computer Science field and it took him three years to find out he didn't like writing code before switching to the aforementioned field of study. He believes we are at a very interesting moment in video game history where a rift is forming between the big budget titles, casual audiences and the independent scene. While searching for a stable career he takes time to enjoy this new shift in the industry and can't help but be excited for the future.
A New "Birth of the Cool?": Reimagining Comics for the Digital Age | 8 Nov 2013 // 2:52 AM
The shift to digital distribution in the comics industry is having a significant impact. Today, comics is witnessing its very own Birth of the Cool.
Brothers: A Tale of Two Sons | 26 Sep 2013 // 11:00 PM
Starbreeze Studios manages to express a relationship between two brothers through the control scheme of the game itself.
'Rochard' Adapts Pop Culture | 3 Nov 2011 // 5:00 PM
Rochard takes elements from pop culture and puts them in a fresh environment with endearing characters and the ability to create your own experience.
Wii-U Impressions and Why It’s Okay to Forgive Nintendo | 14 Aug 2012 // 11:00 PM
The problem with feelings of nostalgia is that they invoke such polar reactions. After all, when you feel let down by such a revered icon as Nintendo, it feels like an attack on your very childhood.
Seeing Through the Eyes of a God of War | 13 May 2010 // 4:00 AM
The end of the battle leaves Kratos covered in the blood of a character whose perspective you, the player, have been seeing from. In a sense, he has murdered how you perceive him from now on.