Scott Juster is a writer from the San Francisco Bay Area. He has an academic background in history and is interested in video game design and the medium’s cultural significance. In addition to his work on PopMatters, he writes and creates podcasts about video games at http://www.experiencepoints.net/.
Sunday, June 23 2013
Blade Wolf isn't the sharpest cyborg in the drawer.
Tuesday, February 26 2013
Whether you're looking for conspiracy theories about memetic war propaganda or you simply want to slice a helicopter into a thousand pieces, Metal Gear Rising: Revengeance delivers.
Sunday, October 21 2012
Should you play Hell Yeah!? It has undead rabbits, slick bullet-hell action, and hilarious gags so I'd say...definitely!
Thursday, August 23 2012
Papo & Yo's mixture of magical realism, poignant metaphors, and platforming challenges make it an outstanding achievement in video game storytelling.
Thursday, August 9 2012
Part racing game, part arcade challenge, and part sensory experience, Dyad is a game comprised of odd couples.
Thursday, March 6 2014
Perhaps it is the NFL that’s starting to look more like Madden?
Thursday, February 20 2014
Watching the Winter Olympics reminds me of exploring treacherous virtual mines.
Thursday, February 6 2014
Ever the villainous outsider, Wario may be the hero Nintendo needs.
Thursday, January 23 2014
The Wii U GamePad has changed the way I think about console games, but not in the way I expected.
Thursday, January 9 2014
I may barely understand them. I might have hardly played them. They might not have been released in 2013. That doesn’t mean that these games weren't some of my favorite experiences of the year.