Scott Juster is a writer from the San Francisco Bay Area. He has an academic background in history and is interested in video game design and the medium's cultural significance. In addition to his work on PopMatters, he writes and creates podcasts about video games at http://www.experiencepoints.net/.
Metal Gear Rising: Revengeance: Blade Wolf | 23 Jun 2013 // 10:20 PM
Blade Wolf isn't the sharpest cyborg in the drawer.
Metal Gear Rising: Revengeance | 26 Feb 2013 // 5:00 PM
Whether you're looking for conspiracy theories about memetic war propaganda or you simply want to slice a helicopter into a thousand pieces, Metal Gear Rising: Revengeance delivers.
Hell Yeah! Wrath of the Dead Rabbit | 21 Oct 2012 // 9:00 PM
Should you play Hell Yeah!? It has undead rabbits, slick bullet-hell action, and hilarious gags so I'd say...definitely!
'Papo & Yo' Never Loses Sight of Its Central Metaphor | 23 Aug 2012 // 5:00 PM
Papo & Yo's mixture of magical realism, poignant metaphors, and platforming challenges make it an outstanding achievement in video game storytelling.
'Dyad' Pairs Seemingly Contradictory Elements | 9 Aug 2012 // 5:00 PM
Part racing game, part arcade challenge, and part sensory experience, Dyad is a game comprised of odd couples.
Silent Hill: Downpour //25.Apr.12
Sonic CD //29.Jan.12
The Ico & Shadow of the Colossus Collection //29.Nov.11
Self-improvement Through 'Bloodborne' | 16 Apr 2015 // 1:00 AM
Next time you think about eating an entire tub of ice cream, try taking a stroll to Oedon Chapel.
Hunted by the Clock in 'Risk of Rain' | 2 Apr 2015 // 4:22 AM
Risk of Rain's most dangerous enemy is that ticking noise you hear in the back of your head.
New Perspectives on 'Journey' and 'Earthbound' | 19 Mar 2015 // 1:00 AM
In which I learn something new while traversing the desert and getting lost in Twoson.
Taking Inventory in 'Earthbound' | 5 Mar 2015 // 1:00 AM
Any traveler can relate to Earthbound's emphasis on mundane items and limited space, especially those with sinus infections.
Death and Do-Overs in 'Game of Thrones' | 19 Feb 2015 // 1:00 AM
There shouldn’t be any "game over” screens in Westeros. That's too merciful.