Scott Juster is a writer from the San Francisco Bay Area. He has an academic background in history and is interested in video game design and the medium’s cultural significance. In addition to his work on PopMatters, he writes and creates podcasts about video games at http://www.experiencepoints.net/.
Sunday, June 23 2013
Blade Wolf isn't the sharpest cyborg in the drawer.
Tuesday, February 26 2013
Whether you're looking for conspiracy theories about memetic war propaganda or you simply want to slice a helicopter into a thousand pieces, Metal Gear Rising: Revengeance delivers.
Sunday, October 21 2012
Should you play Hell Yeah!? It has undead rabbits, slick bullet-hell action, and hilarious gags so I'd say...definitely!
Thursday, August 23 2012
Papo & Yo's mixture of magical realism, poignant metaphors, and platforming challenges make it an outstanding achievement in video game storytelling.
Thursday, August 9 2012
Part racing game, part arcade challenge, and part sensory experience, Dyad is a game comprised of odd couples.
Thursday, July 10 2014
Public radio, abandoned houses, and the search for mystery in video games.
Thursday, June 26 2014
The latest Mario Kart expands its mixture of interventionism and indifference beyond the tracks.
Thursday, June 12 2014
I find myself paying attention to E3 every year, even though I probably shouldn’t.
Thursday, May 29 2014
Who’s in charge in Transistor? Maybe nobody.
Thursday, May 15 2014
Miasmata offers what has become a rare experience in both video games and the real world: the feeling of being utterly lost.