Michael D. Stewart
Image: Michael D. Stewart
PopMatters Associate Comics Editor

PopMatters Associate Comics Editor Michael D. Stewart has been a freelance writer, pr consultant, loan officer and private detective. He holds degrees in communications and media studies. Michael currently spends his days as a marketing executive and his nights prowling the mean keys of his laptop. Follow him on Twitter: @MichaelDStewart

Features // 28 Articles
Reviews // 95 Articles
Blogs // 3 Articles
//Features

On the Edge of Hell’s Kitchen in a Cramped Hallway: New York Comic Con 2014 | 7 Nov 2014 // 3:16 AM

What was it like? We return to the scene of the crime, in this case NYCC 2014, where Michael D. Stewart writes, "I have a confession. I like New York Comic Con. But I don’t love it."

Batwoman: Unhappily Ever After | 13 Sep 2013 // 1:05 AM

The spat between Batwoman’s creative and editorial teams has dominated comics news recently. And while the sexual orientation certainly makes the story sensational, this turn of events is solely about publisher DC’s editorial decisions.

//Reviews

The Psycho in a Batsuit is My Friend: “Batman #30” | 21 Apr 2014 // 1:42 AM

I find myself growing tired of Zero Year, a yearlong story that has come after two other lengthy storyarcs. I’m especially tired after lines like this: “Gentlemen, meet my friend…the ‘$%$^! psycho in a batsuit.’

Why Can’t I Quit You and Other Pop Culture References: Buffy Season 10 #1 | 1 Apr 2014 // 5:57 AM

Cultural identity, sexuality, female empowerment, good versus evil, corruption of power, high school, these are just some of the more academic topics that we critics have used to frame discussions of the Chosen One and her friends.

//Blogs

Friendship in the Apocalypse: Brian Wood's "The Massive" Exclusive Part 2 | 23 Mar 2012 // 3:35 AM

How do you ensure the high-quality comics production? On the cusp of his new project, The Massive Brian Wood confesses in a PopMatters exclusive that the answer often is friendship

Accessible Apocalypse Part I: The Brian Wood Exclusive on "The Massive" | 31 Jan 2012 // 10:59 PM

Beginning this week, a series of prequel chapters that introduce Brian Wood's The Massive, a series that really denotes a turn in the river for this phenomenal artist.

//Mixed media
//Blogs

Can Video Game Mechanics Be “Trashy”?

// Moving Pixels

"Speed is the pornography of video games. Like adding skin to a film, adding speed to a game isn't usually about making the game a more thoughtful experience. It is about exciting its audience's instincts on the most visceral level possible.

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