Mark Filipowich is a freelance journalist based out of London, Ontario. He has a Bachelor’s degree in English and psychology. He writes about video games, television, film and other areas of pop culture around the internet. You can read more of his work at big-tall-words.com
Monday, July 21 2014
By keeping it simple, Bat Country has developed a simple, engaging, and surprisingly relaxing two-player competition to pass the time on a lunch break.
Friday, May 30 2014
Nobody gets to be the hero, but everyone is important. Always Sometimes Monsters is personal, a bit meandering, crass, and occasionally more ham-fisted than it seems to realize.
Tuesday, March 25 2014
Line of Defense’s lack of ambition harms it in the end. It’s the gift card you give a distant cousin on their birthday. It’s the free coffee you get with an oil change, appreciated for what it is but quickly forgotten.
Tuesday, February 18 2014
Lightning Returns: Final Fantasy XIII is the Moulin Rouge of turn-based anime dress-up fighters.
Wednesday, January 8 2014
Savant – Ascent leaves me wanting more. There isn’t much to it, but nothing could be removed. For two dollars, it’s required playing.
Tuesday, July 22 2014
Fighting games are more deeply centered on physical movement than any other game genre and that focus highlights the myriad of ways that motion can be presented.
Tuesday, July 8 2014
By regularly releasing new characters, MOBAs like League of Legends reshape expectations about how a character class must look and play.
Tuesday, June 10 2014
It doesn’t matter if you play the light side or the dark side. People are still compelled to behave a certain way based on their circumstances, and individuality only really matters to the individual.
Tuesday, May 13 2014
Games are driven by a curiosity over what’s in the next level, what’s in the next chest, or who the next boss will be.
Monday, April 28 2014
Broforce is silly, unhinged fun. It has fun with the over-the-top action of these movies, but it doesn’t have to carry their exclusionary aspects.