Eric Swain is a self-educated game critic. One day he had the crazy idea that video games could be put under the microscope with the same amount of respect and thought that books and movies are only to discover he was not the first person to think of this. He set out to learn all he could and hopefully add to the growing field of game criticism. He has no idea how far he’s come or if he’s moved forward much at all. He graduated from Boston University with a B.A. in English. You can read more of his work at http://www.thegamecritique.com .
Monday, March 9 2015
Game of Thrones is giving us something different in the adventure game genre. We are finally engaging with intrigue.
Tuesday, February 24 2015
Max wants to make friends, survive high school, and impress her famous photography teacher to jump start her art career, the kinds of human and relatable stories not often seen in video games.
Friday, February 13 2015
Players of the Dreamfall Chapters may find that more than a little research is necessary to enjoy the game's finer points.
Friday, February 6 2015
While it's definitely a bit more difficult than I was expecting, the difficulty of Satellina is fair when the game is behaving itself.
Monday, January 26 2015
In Telltale's version of Game of Thrones, you play the parts of people who themselves are playing parts. Each one is not playing the game of thrones, they are pieces in the games of others.
Tuesday, March 24 2015
Visuals tend to get a bad rap in video games. However, there are plenty of games in which the visuals are in part the point of the game.
Tuesday, March 17 2015
Indiecast East 2015 offers players a chance to build IKEA furniture, become a chameleon, and to examine their unconscious assumptions.
Tuesday, March 3 2015
A few indie developers got to show off their works in progress to me at IndieCade East 2015, including Knee Deep, Liege, and Moonshot
Tuesday, February 10 2015
The Banner Saga is interested in expressing the character of the world itself through its game related lore.
Tuesday, February 3 2015
80 Days reminds the player that not all worlds are truly open, and that limitations are necessary for there to be true enjoyment.