Terry Sawyer
Features // 40 Articles
Columns // 8 Articles
Reviews // 106 Articles
Blogs // 47 Articles
//Features

SXSW: The Good The Bad and The Ugly Fest | 24 Mar 2013 // 7:00 PM

What once began as a regional music festival that invited people to sample a local artistic community has become a spring break bowel movement and a corporate invasion that leaves the city blanketed in a cindering Dresden of bad faith branding.

Stop Me If You Think That You've Seen This Grammys Before | 1 Feb 2010 // 4:00 PM

The Grammys seem like a festering boomer leftover, far removed from the present where major labels live in post-apocalyptic decline.

//Columns

Meta-Bullshit: The Trouble with Sarah Silverman and the Fawning Cult of Meta-Bigotry | 19 Jan 2006 // 4:00 PM

In the guise of smarts, there's woeful lack of intellect. Silverman tears-up the historical significance of the words she uses only to quilt them back together in meticulously parsed clashes of shock.

Fighting Chance | 11 Jan 2005 // 7:00 PM

After the 2004 US Presidential election, part of me still waited for the Diebold voting scandals to unfold, irrationally hoping that Bush's victory was simply a dirty backroom handshake hammered out during an Illuminati luncheon at Cracker Barrel.

//Reviews

SXSW Music: Finding the Diamonds in the (Very) Rough | 17 Mar 2013 // 11:08 PM

Although the big brands wouldn't have you know it, there's still lots of talented, indie bands littering the SXSW landscape. You just have to know where to look.

SXSW Music: Hitting Up the Day Parties | 15 Mar 2013 // 9:00 AM

The atmosphere at the Scratched Vinyl SHowcase was one steady thump of laidback head-nod while amazing emcees jumped in with the loving crowd, who rose halfway up to meet the performance.

//Blogs

Brian Reich and a Response to SXSW Interactive's Brand Nation | 14 Mar 2013 // 2:30 AM

Brand is so omnipresent at SXSW that companies strap fur to cars to try and catch your numbed out attention.

High End Lowlifes | 3 May 2010 // 3:00 AM

Bitterly tiny inhabitants of a tedious itinerary-driven world, most of High Society revolves around the ways in which these cruel and insensitive people seek to damage each other's mystifyingly outsized egos.

//Mixed media
//Blogs

Ubisoft Understands the Art of the Climb

// Moving Pixels

"Ubisoft's Assassin's Creed and Grow Home epitomize the art of the climb.

READ the article