Wednesday, July 17 2013
Suda 51's games are smart, and, of course, annoying as hell, due to the frequency of repetitive tasks and the banal nature of such activities. Often enough, Suda's goal in game design seems not to be in facilitating a fun experience for the player but to troll his own audience. And I kind of love him for it.
Wednesday, October 19 2011
What Sony's ad might recognize about games is my own self indulgence, as constantly trying on the roles of heroes is a pretty narcissistic pastime.
Thursday, September 8 2011
Games have not stumbled upon a new way of creating and interacting with art, they have rediscovered an older system.
Wednesday, September 7 2011
Tetris doesn't say a whole lot about anything, right?
Monday, August 22 2011
Roger Ebert might have a point when he claims that 'games can never be art'. At least, Aristotle and T.S. Eliot would have agreed.