Articles tagged aesthetics

Trolling the Player: Punk Aesthetics and the “Anti-Fun” of Suda 51’s Games

Suda 51's games are smart, and, of course, annoying as hell, due to the frequency of repetitive tasks and the banal nature of such activities. Often enough, Suda's goal in game design seems not to be in facilitating a fun experience for the player but to troll his own audience. And I kind of love him for it.

READ more
Self Indulgence or Self Realization?: Sony’s “Michael” Ad

What Sony's ad might recognize about games is my own self indulgence, as constantly trying on the roles of heroes is a pretty narcissistic pastime.

READ more
Telling Hamlet What to Do: Video Games, Art, and Cultural Hierarchies

Games have not stumbled upon a new way of creating and interacting with art, they have rediscovered an older system.

READ more
In Some Games, It’s the Pattern, Not the Plot, That Makes Them Beautiful

Tetris doesn't say a whole lot about anything, right?

READ more
Why Video Games Might Not Be Art

Roger Ebert might have a point when he claims that 'games can never be art'. At least, Aristotle and T.S. Eliot would have agreed.

READ more
//Mixed media
//Blogs

Double Take: 'The French Connection' (1971)

// Short Ends and Leader

"You pick your feet in Poughkeepsie, and we pick The French Connection for Double Take #18.

READ the article