Articles tagged aesthetics

Trolling the Player: Punk Aesthetics and the “Anti-Fun” of Suda 51’s Games

Suda 51's games are smart, and, of course, annoying as hell, due to the frequency of repetitive tasks and the banal nature of such activities. Often enough, Suda's goal in game design seems not to be in facilitating a fun experience for the player but to troll his own audience. And I kind of love him for it.

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Self Indulgence or Self Realization?: Sony’s “Michael” Ad

What Sony's ad might recognize about games is my own self indulgence, as constantly trying on the roles of heroes is a pretty narcissistic pastime.

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Telling Hamlet What to Do: Video Games, Art, and Cultural Hierarchies

Games have not stumbled upon a new way of creating and interacting with art, they have rediscovered an older system.

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In Some Games, It’s the Pattern, Not the Plot, That Makes Them Beautiful

Tetris doesn't say a whole lot about anything, right?

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Why Video Games Might Not Be Art

Roger Ebert might have a point when he claims that 'games can never be art'. At least, Aristotle and T.S. Eliot would have agreed.

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//Mixed media

Considering Twitter: An Interview with App Artist Nora Reed

// Moving Pixels

"Twitter is a place where bots prevail. And where they don't rule, people, acting like bots, rule. This uneasy person-bot rapprochement offers a fertile space for artistic exploration.

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