Articles tagged bad end

‘Drag Race’: Games, Competition and the Failure Gambit

What can reality television teach us about self-sabotage in gameplay?

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//Mixed media
//Blogs

In Motion: On the Emptiness of Progress

// Moving Pixels

"Nils Pihl calls it, "Newtonian engagement", that is, when "an engaged player will remain engaged until acted upon by an outside force". That's "progress".

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