Articles tagged characterization

Could You Carry Our Stuff? Oh, and Maybe the Plot, Too, While You’re at It

Dead Island's Jin bears not only the weight of the supplies of the protagonists, but also the weight of the game's plot.

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//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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