Articles tagged constants and variables

There’s always a lighthouse. There’s always a man. There’s always a city.

We follow that disembodied tutorial voice without ever asking why. And even when we don't, when we insist on attempting to ignore those prompts, we find that ultimately we are chained to the elements necessary to drive the plot of Bioshock Infinite (or any game) forward.

READ more

//Mixed media
//Blogs

Supernatural Sets the Stage for Season Finalé With “There's Something About Mary”

// Channel Surfing

"A busy episode in which at least one character dies, two become puppets, and three are trapped and left for dead in an unlikely place.

READ the article