Articles tagged consumer culture

19 Aug 2007 // 11:00 PM

After Dark by Haruki Murakami

Allusions are drawn, but the details are murky enough to keep us guessing.

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//Mixed media
//Blogs

'SUPERHOTLine Miami' Is Exactly What It Sounds Like

// Moving Pixels

"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.

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