Articles tagged crysis 2

3D Games Are for the Audience, Not the Player

3D is a feature best appreciated by an audience watching a game being played -- because the player isn't likely to notice the effect at all.

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//Mixed media
//Blogs

In Motion: On the Emptiness of Progress

// Moving Pixels

"Nils Pihl calls it, "Newtonian engagement", that is, when "an engaged player will remain engaged until acted upon by an outside force". That's "progress".

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