Articles tagged crysis 2

3D Games Are for the Audience, Not the Player

3D is a feature best appreciated by an audience watching a game being played -- because the player isn't likely to notice the effect at all.

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//Mixed media
//Blogs

The Moving Pixels Podcast Looks at the Scenic Vistas and Human Drama of 'Firewatch'

// Moving Pixels

"This week we consider the beautiful world that Campo Santo has built for us to explore and the way that the game explores human relationships through its protagonist's own explorations within that world.

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