Articles tagged dark souls

4 Aug 2015 // 7:00 AM

Revisiting ‘Dark Souls 2’

Is Dark Souls 2 as perfect as I once thought it was? Not quite.

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Be Prepared to be Unprepared

Bloodborne wants to catch us off guard, even as it teaches us to always be on guard.

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Staring Death in the Face: ‘1 Lunatic 1 Icepick’ and ‘Dark Souls’

This week Flash Points looks at the role the internet played in the creation and distribution of 1 Lunatic 1 Icepick, arguably the world's first snuff movie. We also anticipate the release of Dark Souls for the PC, a game that is literally designed to kill you.

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Dead Again: Notes on the Impermanence of the Virtual Body

In video games, dying becomes useful, functional, pedagogical. In some games, it is consequential. However, such pain ironically can magnify the pleasure of play.

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A Quiet Start Screen Speaks Volumes

So, I never touched Demon's Souls. And it wasn't because I was scared (okay, maybe I was a little bit scared).

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//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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