Articles tagged day 1

28 Jul 2011 // 9:00 PM

F.E.A.R. 3

New F.E.A.R. developers Day 1 have sacrificed scares for scores, crafting an experience that never stops feeling like a game.

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9 Aug 2007 // 10:00 PM

F.E.A.R.

In F.E.A.R., you might just crawl out of an air duct to find yourself falling into a sewer pond which turns into a bloody hallway that you have to navigate.

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//Mixed media
//Blogs

We are continuing to experience some technical difficulties. We hope to have them resolved by Monday

// Announcements

"Exciting developments are around the corner for PopMatters.

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