Articles tagged disingenuity barrier

1 Dec 2008 // 8:00 PM

A breakdown of the merits and missteps of Okami's design.

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//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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