Articles tagged ethics of big game design

Space and System in Culver City: A Visit to IndieCade

Beset by sculptures of alien invaders and rampaging teenage zombies, IndieCade manages to be a place of community all but forgotten in mainstream electronic gaming.

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//Mixed media
//Blogs

Intimacy with the Devil: Horror and 'the static speaks my name'

// Moving Pixels

"the static speaks my name creates an uncomfortable intimacy between the player and the protagonist.

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