By Mattie Brice
The narrative rests in the relationship between the environment and the items found in it, specifically placed for the player to find and create an explanation.
Eluvium: False Readings On
Ed Harcourt: Furnaces
Garry Trudeau Knows Words -- He Has the Best Words
'Don't Breathe' Won't Even Give You the Breath to Scream
Battle Trance: Blade of Love
Frank Ocean: Blonde (take 2)
Rethinking the Closure of the Asylums in the Age of Community Care
Frank Ocean: Blonde (take 1)
"You cannot escape yourself in No Man's Sky. There is little to do but analyze the self.