Articles tagged far cry 2

Five Movie and Game Pairings

Certain combinations of these two different media benefit from the experience of each other.

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While the idea of seeing our legs in a first-person shooter isn’t new, the way some games let us interact with our environment through our arms is new.

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Permanent Death in Far Cry 2

A look at an experiment that makes death permanent in Far Cry 2.

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Does the lack of a head-up display make a game more immersive?

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For an artistic medium that focuses heavily on mimicking real life activities, video games still have a few activities that they still seem to struggle

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Far Cry 2: The Heart of Darkness Game

This is a game that is incessantly hostile. It is constantly pushing the player to become more efficient at destruction.

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A look at some of the responses and coverage to the recent school shooting in Germany.

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11 Nov 2008 // 5:23 AM

Video games actually carry many of the expressive properties of language itself.

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//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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