Articles tagged first-person shooters

22 Feb 2009 // 8:00 PM

Resistance 2

To save the human race, Nathan Hale has to become more and more Chimeran and he knows it. But that's okay -- he's Bruce Willis from Die Hard 4 with a death wish.

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19 Feb 2009 // 8:00 PM

Penumbra Collection

All three games in the Penumbra series feature eerie, unrelenting spaces within which you can find genuinely interesting scenarios and, from time to time, actual frightening encounters with otherworldly forces.

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Call of Duty: World at War

Call of Duty: World at War's catalysts for combat personalize the brutality that the player will mete out on the Axis by dehumanizing and "othering" the Japanese and the Germans as barbarians and monsters.

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16 Dec 2008 // 8:00 PM

Left 4 Dead

Playing as the infected and coordinating with your team as you try and stop the survivors from reaching the safe room is just as fun and fleshed-out as playing as the survivors.

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Quantum of Solace

The hybridization of Quantum of Solace's first person mechanics with gameplay styles more often found in third person action titles lends the Bond game a curiously more elegant and thoughtful approach to first-person shooting.

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9 Dec 2008 // 8:00 PM

Quantum of Solace

What truly shines in Quantum of Solace is the single player mode, not the multiplayer that the series has become notorious for.

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Mercenaries 2: World in Flames

Things like plot, moral compasses, characters and dialogue are all secondary concerns in Mercenaries 2.

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1 Jul 2008 // 9:00 PM


Topics at the heart of Haze include the futility of war, torture, enhancement drugs, and the notion of private military corporations.

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2 Mar 2008 // 9:00 PM


Turok has some sneaky ways of getting the dinos to do his bidding by luring them with flares to enemy forces, allowing the player to sit back and watch the carnage ensue.

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10 Jan 2008 // 9:00 PM

Call of Duty 4

Call of Duty 4 is a game that warrants its "Mature" rating for far more complex reasons than simply the degree of violence present.

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9 Aug 2007 // 10:00 PM


In F.E.A.R., you might just crawl out of an air duct to find yourself falling into a sewer pond which turns into a bloody hallway that you have to navigate.

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//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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