Articles tagged free will

All This Useless Interactivity

While we seemingly get lots of choices in a game about how we get from place to place, how to kill enemies (and with what weapon), and even how we make moral decisions, when the game prompts us we usually get down to doing what it tells us to do.

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22 Feb 2010 // 9:00 PM

Shall We Kiss?

This is repetitive and subdued, but those looking for a little less fluff in their romantic comedies would be well to do by renting this French export.

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//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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