Articles tagged freeware

Super Columbine Massacre RPG!: Can a Historic Event Be Examined Seriously By a Video Game?

Unlike more passive forms of art that largely require the participation of viewers as interpreters and observers of their subject matter, video games raise thorny questions about "viewing" content, since the action of a player is more directly participatory for the audience.

READ more

19 Sep 2007 // 10:00 PM

The fact that a game like rhacp feels as fun as it does might speak to a lowering of gamer standards, spurred by a glut of casual games and collections.

READ more
//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

READ the article