Articles tagged gerard jones

26 Oct 2008 // 10:59 PM

Prometheus’ Garden

Grounded in themes of violence and destruction and matched by those of transformation and regeneration.

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Killing Monsters: Why Children Need Fantasy, Super Heroes, and Make-Believe Violence by Gerard Jones

In fact, everything in 'Killing Monsters' works, placing it in sharp contrast to the endless sky-is-falling rhetoric of the last few decades, which seems designed for no other purpose than make us fear both the media and our own children.

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//Mixed media
//Blogs

The Specter of Multiplayer Hangs Over 'Door Kickers'

// Moving Pixels

"Door Kickers is not a multiplayer game, but for a while there, I couldn’t tell the difference.

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