Tuesday, May 7 2013
Bioshock Infinite is problematic because, unlike the battle for Hyrule or Jacinto, the massacre at Wounded Knee actually happened, as did violence against interracial couples. It becomes extraordinarily uncomfortable for a game to treat enemies as obstacles to be removed with a gun in the context of actual, still relevant wars.
Wednesday, June 1 2005
This idea had so much potential, but EA managed to screw it up so badly you really have to wonder how the game ever saw the light of day.