Articles tagged goldeneye

Killing Spree: The Inconsistency of Video Game Violence

Bioshock Infinite is problematic because, unlike the battle for Hyrule or Jacinto, the massacre at Wounded Knee actually happened, as did violence against interracial couples. It becomes extraordinarily uncomfortable for a game to treat enemies as obstacles to be removed with a gun in the context of actual, still relevant wars.

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1 Jun 2005 // 12:00 AM

GoldenEye: Rogue Agent

This idea had so much potential, but EA managed to screw it up so badly you really have to wonder how the game ever saw the light of day.

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//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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