Articles tagged grasshopper manufacture

Moving Pixels Podcast: There’s a Little Killer in All of Us

The Moving Pixels podcast revisits the muddled, half crazed genius of Suda 51's Killer 7.

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Moving Pixels Podcast: Madness and Maturity in the ‘Shadows of the Damned’

Is there a game in all this juvenile madness? Maybe?

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“I would kill the world before it did you harm”

I have seen Donkey Kong scoop up Pauline countless times, climb to the top of the girders, and I still went chasing after the two without a thought. Shadows of the Damned explores the endlessness of the male mythologies of video games.

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‘Shadows of the Damned’: Punk’s Not Dead?

Visceral, scatological, and sexual... Suda51 is clearly back, but does his punk aesthetic still make sense in the gaming subculture's current climate?

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The Meaning of Meaninglessness in ‘No More Heroes’

The game slyly informs the player of the pointlessness of their actions by making the motion to recharge Travis' beam sword a mimic of masturbation--another act that achieves nothing but a brief satisfaction and a mess that needs to be cleaned up afterwards.

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Knowing Across a Distance:  Mediation in ‘Killer 7’

A look back at one of the most unique games of the last decade and its intriguing theme of mediation and the effect it can have on reality.

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15 Aug 2005 // 1:00 AM

Killer 7

For better or worse, Killer 7 is a bold game that sadly seems to suffer from the same disorder as its lead character.

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Samurai Champloo: Sidetracked

Unfortunately, so much time was spent perfecting the style that gameplay got the shaft.

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//Mixed media
//Blogs

A Chat with José González at Newport Folk Festival

// Notes from the Road

"José González's sets during Newport Folk Festival weren't on his birthday (that is today) but each looked to be a special intimate performance.

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