Articles tagged heads up display

Danger, Romance, Adventure and the Health Bar, or How I Learned to Love the HUD

In the game world, we can't feel the pain of taking a bullet or check our wallet to see what's in it. There just isn't a button for that.

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//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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