Articles tagged ian charleson

9 Jun 2003 // 1:00 AM

Jubilee (1978)

It's cagier than this simplistic 'resist the system' message suggests.

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//Mixed media
//Blogs

The Bric-a-Brac of Games

// Moving Pixels

"In gaming generally, relevant and irrelevant objects are forever separated because mixing them up might be too confusing for the player.

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