Articles tagged io interactive

5 May 2004 // 1:00 AM

Hitman: Contracts

To complete the game's missions, you literally have to think like a hitman.

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10 Dec 2003 // 1:00 AM

Freedom Fighters

This game seems to be in a time warp, as if EA did not receive the memo about the end of the Cold War. Yet despite a Soviet enemy, the game seems all too appropriate for our historical moment.

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//Mixed media
//Blogs

The Moving Pixels Podcast Looks at the Scenic Vistas and Human Drama of 'Firewatch'

// Moving Pixels

"This week we consider the beautiful world that Campo Santo has built for us to explore and the way that the game explores human relationships through its protagonist's own explorations within that world.

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