Wednesday, March 27 2013
“Watching” Bioshock was as interactive an experience as playing the game. The experience became a communal act of play. People screamed, people laughed, people offered advice, people criticized play, people debated choices that needed to be made, and I remembered why I play.
Thursday, April 14 2005
The strength of Tribes has always been its intense, twitchy multiplayer mode.
Wednesday, April 6 2005
Within the innocent naivety and blustery melodrama is a romantic appreciation for justice, freedom, and heroism.