Articles tagged jin

Could You Carry Our Stuff? Oh, and Maybe the Plot, Too, While You’re at It

Dead Island's Jin bears not only the weight of the supplies of the protagonists, but also the weight of the game's plot.

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//Mixed media
//Blogs

Players Lose Control in ‘Tales from the Borderlands’

// Moving Pixels

"This is an interactive story in which players don’t craft the characters, we just control them.

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