Thursday, April 28 2011
Games feature the ability to constantly challenge the forward momentum of time, rewinding (as it were) to reconsider the best route to reach a more optimal solution, challenging what we know about time and how we consider consequence.
Monday, April 11 2011
Playing on trains and playing with time. The Moving Pixels podcast looks back on Jordan Mechner's classic The Last Express.
Wednesday, February 3 2010
How does effort fit into the romance equation?