Articles tagged league of legends

How Often Should Competitive Video Games Be Patched?

Professional video game players should be primarily concerned about playing each other, not the game.

READ more
The Benefits of Not Really Living: On Let’s Plays in Videogaming

With Google looking to buy Twitch, we take a look back into an early form of videogame spectating and what it means in the context of that acquisition.

READ more
Tick, Tick, Tick: The Temporal Cost of Free-to-Play Gaming

Free-to-play game developers are playing a game of their own. The object of that game is to gain ownership of your time.

READ more
Gotta Catch ‘Em ALL: Being Programmed to Collect

On reflection, I feel like I know why I want to catch 'em all. I feel as if I have been programmed from birth to collect, and even more specifically, to associate play and entertainment with collection.

READ more
Living for the Short Term Grind

League of Legends contains all of the basic elements of role playing, combat with foes both great and small, developing a character's skill sets on your own terms, and generating enough loot to make yourself a god, just served up really, really, really quickly.

READ more
‘League of Legends’ Is “Just a Game”

For all the articles discussing what the relationship between player and game is or how a title uses a certain trope, there are few essays about “just games.” If there’s a modern instance of “just a game,” it’s League of Legends.

READ more
//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

READ the article