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Articles tagged lionhead studios, peter molyneux, fable, fable iii

Thursday, May 16 2013

The Secret Meta-story of ‘Curiosity’

I don't know what's in the cube, but I do know that what's outside of it offers valuable insight into the current state of video games.


Wednesday, August 31 2011

Cut to the Chase: Undressing the Video Game Plot

Deus Ex: Human Revolution may prove Coco Chanel right: "before you leave the house, take one thing off.”


Tuesday, March 29 2011

Take Your Damn Rivalry Points Like a Man: The Non-Dialectic of ‘Dragon Age II’

This whole outcry stands as a testament to why gamers need to get over notions of "fairness" -- especially when "fairness" isn't really fair.


Wednesday, April 28 2010

Every Girl’s Crazy ‘Bout a Sharp Dressed Avatar

Clothing puts flesh on the avatar.


Tuesday, November 25 2008

Fable II

Fable II is, perhaps, the most seductive game world ever created.


Wednesday, August 16 2006

The Movies: Stunts and Effects

The substance of Stunts and Effects is only as good as the property on which it rests.


Sunday, January 1 1995

The Movies

I expect innovation when I hear Molyneux's name attached to a project.


Fable: The Lost Chapters

Fable offers a significant step forward in the evolution of the form.


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