Articles tagged little big planet

It’s interesting how alternative methods of communication reflect the design philosophy of a given game and even more interesting when players improvise a method of their own to communicate.

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New releases for the week of 2008-10-27...

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//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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