Monday, July 29 2013
The Moving Pixels podcast revisits the muddled, half crazed genius of Suda 51's Killer 7.
Wednesday, July 17 2013
Suda 51's games are smart, and, of course, annoying as hell, due to the frequency of repetitive tasks and the banal nature of such activities. Often enough, Suda's goal in game design seems not to be in facilitating a fun experience for the player but to troll his own audience. And I kind of love him for it.