By Azmol Meah
Partners in Time is by no means an epic at 25 hours, but it knows its platform; it is a portable title meant for quick bursts of gaming.
Love Is a Battleworld in 'Secret Wars: Secret Love #1'
The Faces: 1970-1975: You Can Make Me Dance, Sing, or Anything
William Parker: For Those Who Are, Still
Riverside: Love, Fear and the Time Machine
Cacophonies and Heavenly Choruses: A Cure for the Classical Blues
Iron Maiden: The Book of Souls
Noah Gundersen: Carry the Ghost
Can Magic Cure Madness?
"In Game Art, Matt Sainsbury is asking questions of video game developers that one might ask a movie director or a novelist or a painter.