Wednesday, December 9 2009
The illusion of speed is magnified by the perspective offered to the player.
Friday, August 7 2009
While the idea of seeing our legs in a first-person shooter isn’t new, the way some games let us interact with our environment through our arms is new.
Friday, July 10 2009
Does the lack of a head-up display make a game more immersive?
Thursday, January 22 2009
The effort here is to provide a fantastic experience, not at all intellectual but one driven by velocity and the player's own gut.
Sunday, December 14 2008
Mirror's Edge clearly treats parkour with a good deal of respect and admiration.
Sunday, November 9 2008
New releases for the week of 2008-11-10...