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Articles tagged myst

Friday, April 1 2011

An Almost Playable Classic: More on ‘Maniac Mansion’

Maniac Mansion is not as unplayable as I first thought, and its instruction manual has a lot of interesting things in it, but the game still isn't fun to play.


Sunday, August 3 2008

DHARMA’s Bent Reality: The Video Game Sensibility of Lost

Perhaps the most complete and fascinating assimilation of video game-type content into a different medium at a deep and thorough level occurs within the narrative world of the popular television show Lost.


Thursday, July 10 2008

Myst

Myst, after all these years, still has something to say to us.


Monday, May 12 2008

TWiG 2008-05-12: Enter the Drones

New releases for the week of 2008-05-12...


Monday, May 5 2008

Zarathustran Analytics in Video Games, Part 5: The Four Forms

L.B. Jeffries continues the Zarathustran Analytics series, putting together his pillars of game design and calling for sense in classification.


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