Articles tagged non-linear time

We Can Be Heroes: Talking ‘Supergods’ with Grant Morrison

Grant Morrison’s ability to make connections between seemingly humdrum events and grandiose ideas becomes infectious. Reading Supergods and immersing in his ideas gives one as much kick as a radioactive spider bite.

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//Blogs

Adventure Games As Theater and 'the Charnel House Trilogy'

// Moving Pixels

"The Charnel House Trilogy casts the player as an actor in a performance where the script is uncovered as performed. In doing so, it's throwing off an older design paradigm and creating a better work for it.

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