Articles tagged paradox interactive

20 Sep 2011 // 10:00 PM

Sengoku

At its best, Sengoku is a strong strategy game, but with so many missing features, it feels like most of the game was left in the blueprints.

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3 May 2011 // 10:00 PM

Mount and Blade: With Fire and Sword

It may do things that no other games do, but I’d love it if Taleworlds and their partners could make the game smoother and more playable.

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28 Apr 2011 // 10:00 PM

Magicka: Vietnam

The two new maps make the most of their new setting, changing most of Magicka's fantasy trappings for rice paddies, gun nests, and everything else one might learn about Vietnam and the Viet Cong from watching half of Apocalypse Now.

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//Mixed media
//Blogs

'Sugar Hill' Breaks Out the Old-School Zombies

// Short Ends and Leader

"Sugar Hill was made in a world before ordinary shuffling, Romero-type zombies took over the cinema world.

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