Tuesday, September 20 2011
At its best, Sengoku is a strong strategy game, but with so many missing features, it feels like most of the game was left in the blueprints.
Tuesday, May 3 2011
It may do things that no other games do, but I’d love it if Taleworlds and their partners could make the game smoother and more playable.
Thursday, April 28 2011
The two new maps make the most of their new setting, changing most of Magicka's fantasy trappings for rice paddies, gun nests, and everything else one might learn about Vietnam and the Viet Cong from watching half of Apocalypse Now.