Articles tagged paradox interactive

20 Sep 2011 // 9:00 PM


At its best, Sengoku is a strong strategy game, but with so many missing features, it feels like most of the game was left in the blueprints.

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3 May 2011 // 9:00 PM

Mount and Blade: With Fire and Sword

It may do things that no other games do, but I’d love it if Taleworlds and their partners could make the game smoother and more playable.

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28 Apr 2011 // 9:00 PM

Magicka: Vietnam

The two new maps make the most of their new setting, changing most of Magicka's fantasy trappings for rice paddies, gun nests, and everything else one might learn about Vietnam and the Viet Cong from watching half of Apocalypse Now.

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//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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