Articles tagged paul wietz

14 Jan 2005 // 1:00 AM

In Good Company (2004)

In Good Company pushes Carter and Dan up against one another, so that they can work through their mutual anxieties, resentments, and jealousies.

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//Mixed media
//Blogs

Players Lose Control in ‘Tales from the Borderlands’

// Moving Pixels

"This is an interactive story in which players don’t craft the characters, we just control them.

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