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Articles tagged platformer

Monday, August 2 2010

Worlds Without Words: What German Expressionism Can Teach Us About Game Design

A moving picture is worth 24,000 words per second. How about a game?


Wednesday, January 9 2008

Mega Man ZX Advent

When you've got a loyal fanbase who buys your games regardless of quality, is there really any need to rock the boat?


Thursday, December 20 2007

Trilby: The Art of Theft

Given that his game is free, Ben "Yahtzee" Croshaw can actually toy with the idea of creating moments in the game that are expressly meant to piss you off.


Wednesday, May 30 2007

Wario: Master of Disguise

Wario: Master of Disguise might have been more successful had it evoked platformers of old, particularly the well-regarded portable Wario Land titles.


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