Articles tagged point omega

Point Omega by Don DeLillo

Entirely too long at 117 pages, Don DeLillo’s latest novel was inspired by an installation at the Museum of Modern Art in 2006 called 24 Hour Psycho.

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//Mixed media
//Blogs

The Bric-a-Brac of Games

// Moving Pixels

"In gaming generally, relevant and irrelevant objects are forever separated because mixing them up might be too confusing for the player.

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