Articles tagged pokemon, pokemon black and white, gamefreak, nintendo, nintendo ds

Teenage Zombies: Invasion of the Alien Brain Thingys!

It's quite bizarre to see a game which in the concept sounds incredible -- playing as the dead, awakening to feed -- when the ultimate experience is so the opposite.

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Mario & Sonic at the Olympic Games

Seeing Sonic and Mario alongside each other in the same game is still a synapse fryer along the lines of seeing Mickey Mouse guest star as a cadaver on CSI. Something about it just...ain't...right.

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Pokémon Mystery Dungeon: Explorers of Time / Pokémon Mystery Dungeon: Explorers of Darknes

While it may be unfair to expect randomly generated dungeons to approach the kinds of visual variety found in Zelda games, it's a shame more of the Pokémon aesthetic couldn't be carried through inside the dungeons.

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Ninja Gaiden: Dragon Sword

The entirety of Ninja Gaiden: Dragon Sword is controlled with your stylus. That's it. Every single button on the DS causes you to block.

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22 May 2008 // 10:00 PM

Super Smash Bros. Brawl

Even though many of the core game mechanics have not changed a jot from Melee, it's still almost impossible to return to the older game after seeing what the newer stages were capable of.

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The World Ends With You

Almost without exception, the changes to the standard JRPG formula in The World Ends With You improve the gameplay and provide a startlingly fresh take on the role-playing experience.

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13 May 2008 // 10:00 PM

Mario Kart Wii

Mario Kart Wii has reached critical mass levels of madcappery.

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7 May 2008 // 10:00 PM

Hurry Up Hedgehog!

Azmol Meah takes on the UK-exclusive Hurry Up Hedgehog! for the Nintendo DS. He doesn't hold back.

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The dependence of the Nintendo DS on stylus-based games has inspired an influx of pen-and-paper game translations. How do they hold up to the real thing?

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4 May 2008 // 10:00 PM

Naruto: Ninja Destiny

The very point of having a huge roster of characters to play is the change of tactics and style that different characters bring with them. With Naruto, none of that exists.

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The Guitar Hero franchise is being diluted by the sheer number of uses of the Guitar Hero name.

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Accepting the Absurd via Super Smash Bros. Brawl

While video games will always adopt varying levels of verisimilitude, the Wii presents a novel challenge to the conventional consciousness, and that is an attack on realism.

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9 Apr 2008 // 3:17 AM

I got a lot of feedback on my previous column about the weak dollar possibly accounting for the Wii shortage here in the U.S.

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26 Mar 2008 // 3:07 AM

Still can’t find a Wii? The good news is you’re not alone. The bad news is that locating one of the consoles won’

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Professor Layton and the Curious Village

Professor Layton and the Curious Village succeeds because of the way it marries puzzles and adventure gaming while packaging the combination in a unique and aesthetically pleasing way.

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6 Mar 2008 // 10:00 PM

Mario Party DS

Mario Party DS benefits from the fact that a single-player game of Mario Party makes more sense on the Nintendo DS than it does on a home console.

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Endless Ocean

Shouldn't one fear shark attack when chumming a stretch of sea and then poking and stroking a shark?

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6 Feb 2008 // 10:00 PM

Tony Hawk’s Proving Ground

The online play in Tony Hawk's Proving Ground fares well, because you can take people on while you psychoanalyze their avatars.

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Phoenix Wright: Ace Attorney: Trials and Tribulations

Phoenix is wiser, older, and far more battle-weary than before.

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16 Jan 2008 // 10:00 PM

Contra 4

Games like Contra presented a sort of difficulty that, while extremely demanding, was what offered those games longevity to begin with.

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//Mixed media
//Blogs

Double Take: The African Queen (1951)

// Short Ends and Leader

"What a time they had, Charlie and Rosie. They'll never lack for stories to tell their grandchildren. And what a time we had at Double Take discussing the spiritual and romantic journey of the African Queen.

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