Articles tagged provocation

Trolling the Player: Punk Aesthetics and the “Anti-Fun” of Suda 51’s Games

Suda 51's games are smart, and, of course, annoying as hell, due to the frequency of repetitive tasks and the banal nature of such activities. Often enough, Suda's goal in game design seems not to be in facilitating a fun experience for the player but to troll his own audience. And I kind of love him for it.

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//Mixed media
//Blogs

Mr. Robot: Episode 6 -- "Br4ve-Trave1er.asf

// Channel Surfing

"When episode six opens to find Elliot in terror and panic, it is soon confirmed that he should be.

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