Articles tagged resident evil

She Who Controls the Flashlight, Controls the Horror

In Resident Evil: Revelations 2, the flashlight is a source and symbol of control.

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The Five Games That Actually Should Be on the Nintendo 3DS

What 3-D is good for is salaciousness and action, some things that the crop of 3-D games launched with the 3DS are largely bereft of.

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Moving Pixels Podcast: Madness and Maturity in the ‘Shadows of the Damned’

Is there a game in all this juvenile madness? Maybe?

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What Is Scary in Horror Games?

Horror can be atmospheric rather than situational. Are abandoned tombs, inky black catacombs in which echo the shuffling, dragging footsteps of fleshy horrors, and the occasional giant mass of flesh, eyeballs, and tentacles glaring balefully at the player scary enough for you?

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‘Dead Rising’ Does Zombies Right

Dead Rising understands an important fact about zombies that most other zombie games forget, deny, or ignore. Zombies make boring bad guys.

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13 Mar 2009 // 4:11 AM

Original hero returns for ‘Resident Evil 5’

The newest “Resident Evil” game launches Friday and sees the survival-horror staple move to Africa, where the threat of bioterrorism surfaces again. The series, which

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Resident Evil: Umbrella Chronicles

Although the game raises just as many questions as it answers, superfans will surely relish the narrative crumbs dropped from the table as they discover a bit more about the characters' motivations.

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1 Aug 2002 // 1:00 AM

Resident Evil (2002)

Look again, and it opens up into a morass of narrative fractures.

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14 Mar 2002 // 3:00 PM

Resident Evil (2002)

Alice's amnesia is Resident Evil's best trick.

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//Mixed media

Indie Horror Month 2015: 'Dark Echo'

// Moving Pixels

"Dark Echo drops you into a pitch back maze and then renders your core tools of navigation into something quite life threatening.

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